Aug. 24th, 2025

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BASIC INFO

NAME:Theatri Glacialis
GAME: Daggerheart
COMMUNITY: Frostborne
ANCESTRY: Fungril
CLASS: Rogue
SUBCLASS: Syndicate
GENDER: Male

STATS

AGILITY: 0
STRENGTH: -1
FINESSE: +2
INSTINCT: +1
PRESENCE: +1
KNOWLEDGE: 0
HOPE: 2/6

ACTIVE WEAPONS:

MAIN: Dagger
SECONDARY: Grappler

CLOTHES ARE:

Boyar-esque.
EYES LIKE:

Winter.

BODY THAT'S:

Hidden.

THE COLOUR OF:

Ashes.

ATTITUDE LIKE:

A mad social scientist.

THEATRI GLACIALIS
UNRELIABLE DOCUMENTARIAN, KNOWS A GUY, WOULD LIKE TO KNOW YOU


BACKGROUND
Fungril, as a people, have a unique trait: their mycelial arrays grant them a sort of chemical communication. It is well-known that this allows them to communicate with and understand other fungril, in silent conversation. Less advertised, however, is their death connection which allows them to extract one memory from the corpse related to a specific emotion or sensation of your choice. Theatri used this less than favourably viewed ability to extract and graft memories from the dead— an act which he was eventually caught for and for which he was exiled from his home community.

Set adrift from his homeland, he is now a great many more people's problem, because he certainly isn't taking his exile to reflect upon his actions. He likes people, after all. He is very interested in them! People are interesting. And it is, for him, preferable to be useful than to be right. He is very easily talked into acts that he might not have otherwise committed because he wants to see the outcome of other people's successes and plans. He is here to help! Unfortunately. This leaves him with a lot of connections, allies, and people who have some trepidation upon seeing him but nonetheless will not immediately turn him out.

ABILITIES
Deft Deceiver: Spend a Hope to gain advantage on a roll to deceive or trick someone into believing a lie you tell them.

Uncanny Disguise: When you have a few minutes to prepare, you can mark a Stress to don the facade of any humanoid you can picture clearly in your mind. While disguised, you have advantage on Presence Rolls to avoid scrutiny.

Place a number of tokens equal to your Spellcast trait on this card. When you take an action while disguised, spend a token from this card. After the action that spends the last token is resolved, the disguise drops.

Rogue's Dodge: Spend 3 Hope to gain a +2 bonus to your Evasion until the next time an attack succeeds against you. Otherwise, this bonus lasts until your next rest.

Cloaked: Any time you would be Hidden , you are instead Cloaked. In addition to the benefits of the Hidden condition, while Cloaked you remain unseen if you are stationary when an adversary moves to where they would normally see you. After you make an attack or end a move within line of sight of an adversary, you are no longer Cloaked.

Sneak Attack: When you succeed on an attack while Cloaked or while an ally is within Melee range of your target, add a number of d6s equal to your tier to your damage roll .

Level 1 → Tier 1

Well-connected: When you arrive in a prominent town or environment, you know somebody who calls this place home. Give them a name, note how you think they could be useful, and choose one fact from the following list:
❄They owe me a favor, but they’ll be hard to find.
❄They’re going to ask for something in exchange.
❄They’re always in a great deal of trouble.
❄We used to be together. It’s a long story.
❄We didn’t part on great terms.
Fungril Network:Make an Instinct Roll (12) to use your mycelial array to speak with others of your ancestry. On a success, you can communicate across any distance.

Death Connection:While touching a corpse that died recently, you can mark a Stress to extract one memory from the corpse related to a specific emotion or sensation of your choice.

Long Winter:You know how to make resources last. Once per long rest, when you choose to Repair All Armor, you can also repair an ally’s armor up to half their Base Armor Score.
Experience
❄Repair
❄Better to be useful than right

EDITORIAL
For once, a character not just made up for the sake of feeling like I'm doing something with all the corebooks I have! Theatri was made specifically for the sake of an up-coming Daggerheart one-shot with friends that I'm looking forward to. This means his background is a bit more minimal since we haven't hammered out connections between the group yet and I don't want to come in with something very specific only to learn it won't work with what everyone else is doing.

I'm very much looking forward to the one-shot though— I'm a bit of a notorious DnD hater amongst my friends. I'm not against fantasy, but DnD is just so like. Bland whilst also being kitchen sink and not really having the best mechanics. It's also a very combat forward system.

Daggerheart, from what I've seen so far, seems like with the dual hope/fear die mechanic takes more inspiration from powered by the apocalypse type systems to make failures feel like they're more worthwhile from a player perspective. I also like the different ancestries and abilities offered, and it seems to be off to a strong start so far! I hope trying it goes well +_+!

Theatri was also a character that was designed partially from a series of sketches I did-- I mentioned in our discord the ancestries I was looking at, Fungril was on the list and the one the DM thought would be cool to see, so I did a series of fungril designs. The one the other players liked best was one with a big fluffy mushroom cap on-top which reminded me of the Russian boyar hats, and the rest of his character basically came from that. I admit part of it is also wanting to see if I can do the accent any justice— enough of my IRL friends are from there so I have heard it plenty. And if I do it horribly— well, the other players are American, and it's a one-shot. They will only have to put up with it just the once!

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Tristan

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